Standard Torpedo

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Standard Torpedo
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Stats
Slot Red1.png
Cooldown 5.6s
Projectile Speed 4
Radius 3
Description Fires a torpedo that explodes upon impact with terrain or ship!

Standard Torpedo is a one slot point torpedo with low damage but a low cooldown.

Perks[edit | edit source]

The following perks are applicable to all torpedoes:

Torpedo Damage
Uncommon +2.5%
Rare +5%
Epic +7.5%
Damage to Frozen Targets
Uncommon +4.5%
Rare +9%
Epic +12%
Torpedo Speed
Uncommon +3%
Rare +6%
Epic +8%

The following event perk is applicable to all torpedoes:

"Wildfire" Torpedo Damage
Uncommon +2.5% more damage, +12.5% chance to set the target on fire
Rare +5% more damage, +15% chance to set the target on fire
Epic +7.5% more damage, +17.5% chance to set the target on fire
Legendary +7.5% more damage, +20% chance to set the target on fire
Event Introduced In Team Deathmatch - May 24 - 28, 2018
"Quickshot" Torpedo Speed
Uncommon +?% faster projectiles, -?% to cooldown
Rare +?% faster projectiles, -?% to cooldown
Epic +?% faster projectiles, -?% to cooldown
Legendary +8% faster projectiles, -8% to cooldown
Event Introduced In Torpedo Thursday - November 15 - 17, 2018

The following event perk is exclusive to Standard Torpedo:

"Speedy" Damage to Frozen Targets
Uncommon +?% more damage to slowed enemies, +?% faster projectiles
Rare +?% more damage to slowed enemies, +?% faster projectiles
Epic +?% more damage to slowed enemies, +?% faster projectiles
Legendary +12% more damage to slowed enemies, +10% faster projectiles
Event Introduced In Standard Torpedo Monday - February 4 - 6, 2019

Training info[edit | edit source]

Level Captain level Captain xp Training time Training time (VIP) Sugar Talent
1 4 15 xp 3min 2min 24s 8500 Standard Torpedo has shorter reload time. -5% to cooldown.
2 4 20 xp 10min 8min 9000 Damage boost for Standard Torpedo. 5% more damage.
3 4 40xp 30min 24min 17,500 Standard Torpedo has shorter reload time. -5% to cooldown.
4 5 50 xp 1h 48min 21,500 Standard Torpedo has 20% faster projectiles.
5 6 100 xp 2h 1h 36min 22,500 Standard Torpedo deals 10% more damage to targets that are frozen.
6 8 300 xp 6h 4h 48min 24,500 Damage boost for Standard Torpedo. 25 points more damage.
7 9 400 xp 8h 6h 24min 33,000 Damage boost for Standard Torpedo. 5% more damage.
8 10 600 xp 10h 8h 47,000 Damage boost for Standard Torpedo. 25 points more damage.
9 11 700 xp 12h 9h 36min 62,000 Standard Torpedo has 20% faster projectiles.
10 13 900 xp 16h 12h 48min 74,000 Damage boost for Standard Torpedo. 25 points more damage.
11 14 1000 xp 18h 14h 24min 80,000 Damage boost for Standard Torpedo. 25 points more damage.
12 15 1100 xp 20h 16h 98,000 Damage boost for Standard Torpedo. 5% more damage.
13 15 1300 xp 1d 19h 12min 170,000 Standard Torpedo deals 10% more damage to targets that are frozen.
14 15 2100 xp 1d 14h 1d 6h 24min 196,000 Damage boost for Standard Torpedo. 2% more damage.
15 15 2100 xp 1d 15h 1d 7h 12min 207,000 Standard Torpedo has 10% faster projectiles.
16 15 2200 xp 1d 17h 1d 8h 48min 248,000 Damage boost for Standard Torpedo. 5% more damage.
17 15 2300 xp 1d 18h 1d 9h 36min 310,000 Damage boost for Standard Torpedo. 2% more damage.
18 15 2300 xp 1d 19h 1d 10h 24min 385,000 Damage boost for Standard Torpedo. 5% more damage.
19 15 2400 xp 1d 20h 1d 11h 12min 445,000 Damage boost for Standard Torpedo. 5% more damage.
20 15 2500 xp 1d 22h 1d 12h 48min 485,000 Standard Torpedo has 10% faster projectiles.
21 15 2500 xp 1d 23h 1d 13h 36min 525,000 Damage boost for Standard Torpedo. 2% more damage.
22 15 2600 xp 2d 1d 14h 24min 620,000 Damage boost for Standard Torpedo. 10% more damage.
23 15 Damage boost for Standard Torpedo. 2% more damage.
24 15 2900 xp 2d 6h 1d 19h 12min 920,000 Damage boost for Standard Torpedo. 5% more damage.
25 15 Damage boost for Standard Torpedo. 5% more damage.
26 15 3200 xp 2d 12h 2d 1,115,000 Standard Torpedo has 10% faster projectiles.
27 15 3300 xp 2d 14h 2d 1h 36min 1,310,000 Standard Torpedo deals 10% more damage to targets that are frozen.
28 15 3500 xp 2d 16h 2d 3h 12min 1,500,000 Standard Torpedo has 10% faster projectiles.
29 15 3600 xp 2d 18h 2d 4h 48min 1,605,000 Damage boost for Standard Torpedo. 2% more damage.
30 15 3800 xp 2d 22h 2d 8h 1,695,000 Standard Torpedo has 20% faster projectiles.
31 15 3900 xp 3d 2d 9h 36min 1,850,000 Damage boost for Standard Torpedo. 2% more damage.
Total Damage 100+62%, cooldown -10%, projectile speed +100%, damage to frozen target +30%.

Strategies[edit | edit source]

  • Hitting the unfriends while they are clustered around a Fixer is a great strategy.
  • Shoot towards a group of enemies
  • Use in combination with Frost Blaster for bonus damage, however this build was heavily nerfed and is not commonly in use or recommended any more.
    • Having a tesla bolt is extremely effective with this speeder build, because if you can stun an enemy and get them slowed, it's very easy to take your time with your aim and get into a good position to hit them. It is not necessary to play the frost torpedo build however.
  • Fire off at start of game to try and hit enemies before they come in range. At the start of the game before you even see the enemy appear, think about where they most likely are. If you were on the other side of the map, where would you be at that time? Then fire wherever that is for most chance of hitting.
  • If you are unsure if a torpedo will hit its target, especially when it's visibly clear to them that you have torpedo equipped, it's a risky but worthy strategy to aim for nearby environment, flotsam, or friendlies that you could detonate your torpedo at to ensure you still get some damage in.
  • For teammates, It's also good strategy to catch torpedoes if and only if you are sure they are from another teammate, especially when engaged in close-combat with enemies.
  • Another extremely risky maneuver would be to get up close to an enemy who has a torpedo currently selected, to catch a torpedo before it is primed to detonate.
  • When shooting your torpedo at close range, always shoot your torpedo at either the front of back of your enemy's ship. This way, they can't dodge as well as they could if you shot it at their side. They could just jump from side to side and it would be much easier for them to juke you out. But they'd have to turn their ship either left or right then move out of the way if you shoot at their rear or front, as long as you're close enough.

Gallery[edit | edit source]