Missile Launcher

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Missile Launcher
Missile Launcher.png
Slot Red2.png
Cooldown 12.8s
Range 30
Projectiles 3
Radius 1.5
Spread 10°
Description Fires a volley of violently explosive missiles. What more could you possibly want from a weapon?

Missile Launcher is an area damage weapon that launches 3 to 5 missiles. It receives a majority of its talents from Blastian's talent tree. It fires in arcs similar to mortars, but rather than projecting a single area it projects several smaller areas that diverge the further it is aimed. Missile Launcher also fires relatively faster than mortars, especially in close range.

Perks[edit | edit source]

The following perk is exclusive to Missile Launcher:

Missile Damage
Uncommon +3%
Rare +5%
Epic +8%

The following event perk is exclusive to Missile Launcher:

"Reach" Missile Damage
Uncommon +3% more damage, +?% more range
Rare +5% more damage, +?% more range
Epic +8% more damage, +?% more range
Legendary +8% more damage, +12% more range
Event Introduced In Total Mayhem - June 1 - 4, 2018

Patch History[edit | edit source]

Strategies[edit | edit source]

It is advised to equip the Missile Launcher exclusive damage perks. The damage of the Missile Launcher is greatly subjected to the increased projectiles talent from Blastian's talent tree, adding up to 2 extra missiles to the volley. Given the long range of the weapon, it can be used to harass enemies at long range, but be aware that the spread of the weapon will spread the damage over an area rather than a concentrated point, and its long cooldown will leave you open if you decide to move into close range. Where the Missile Launcher really shines is hitting in close range, the spread of the missiles is reduced and with practice a single target can be hit with multiple missiles for devastating damage. Because of its fast projectile speed, it is a viable alternative to mortars for hitting Speeders and fast moving Enforcers. However, be aware that a Missile Launcher is not an effective idea for long range sneakerstrikes. Also, it is almost useless in point blank range. If you're planning to hit a Defender with high defense, be aware that a Defender can resist missile fire. The most vulnerable targets are low-HP Shooters. Fixers, however, are not recommended targets.