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Slot Red1.png
Cooldown 15s
Range 8
Radius 2
Description Drops a sneaky explosive surprise for your enemies to stumble into.

Mine is a red slot item that lobs a mine into the water. Four seconds after it contacts the water, the mine will become active and will detonate when an enemy ship comes within range. A mine will remain on field for 1 minute and 30 seconds before self-detonation. Mines deal extremely high damage for 1 red slot point items - more damage than most 2 red slot point items. There is no way to differentiate between friendly and unfriendly mines.

In Capture the Flag events, users couldn't place the mine in the flag bases, and the mine will remain on field for only 18 seconds.

Before the 4.0 update, it received a majority of its talents from Blastian.

Perks[edit | edit source]

The following perk is exclusive to Mine:

Mine Damage
Uncommon +5%
Rare +7.5%
Epic +10%

The following event perks are exclusive to Mine:

"Quickshot" Mine Damage
Uncommon +5% more damage, -2% to cooldown
Rare +7.5% more damage, -?% to cooldown
Epic +10% more damage, -6% to cooldown
Legendary +10% more damage, -8% to cooldown
Event Introduced In Total Mayhem - June 1 - 4, 2018
"Reach" Mine Damage
Uncommon +?% more damage, +?% more range
Rare +?% more damage, +?% more range
Epic +?% more damage, +?% more range
Legendary +10% more damage, +12% more range
Event Introduced In CTF Blitz - September 19 - 22, 2018
"Reach" Item Cooldown
Uncommon -?% to cooldown, +?% more range
Rare -?% to cooldown, +?% more range
Epic -?% to cooldown, +?% more range
Legendary -6% to cooldown, +12% more range
Event Introduced In Mine Thursday - November 29 - December 1, 2018

Strategies[edit | edit source]

Since mines have to be 'tripped' by the enemy, their high damage is mainly used as a deterrent.

The effectiveness of mines is hugely determined on how well they are placed.

However, there are two main types of Mine users:

1. The blockader A blockader will use mines in a way that they are clearly visible to the enemy. This in turn makes enemies choose other paths to avoid the mines or very carefully move through a deadly minefield. Blockaders tend to block entire entrances and exits to make assaults tougher. Blockaders should carry many mines, such as 2 to 3, as well as a balanced weapon in case direct combat is needed.

2. The backstabber A backstabbing miner is someone who puts mines in enemy blind spots and excels in using mines for raw damage. Backstabbers usually have a preferred strategy. Fixers, for example, hide them in repair boxes. Shooters tend to use Napalm to cover their mines, making for a deadly surprise for anyone who chooses to go through it. Speeders tend to sneakily flank and lob mines directly behind unsuspecting enemies.

Gallery[edit | edit source]