Fixer

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Fixer
SHIP REPAIR 6.png

The Fixer changes the way battles are played. Fast and durable, she moves around the battle, applying damage here, repairing an ally there. If you get her in your sights, take her out quickly, before she gets away and repairs back to full health. This weird machine and crew members Feelix & Dr. Buzzkill fit together like nuts and bolts.

MK1 is unlocked at captain level 7, MK2 is unlocked at captain level 12, MK3 is unlocked at captain level 16, MK4 is unlocked at captain level 22, MK5 is unlocked at captain level 29, MK6 is unlocked at captain level 40, and MK7 is unlocked at captain level 48.

Mk 1- 1 red slot with 1 slot point, 0 yellow, 1 green with 2 points, 1 blue with 1 point.

Mk 2 - 1 red slot with 1 slot point, 1 yellow with 1 point, 1 green with 2 points, 1 blue with 1 point.

Mk 3 - 1 red slot with 2 slot points, 1 yellow with 1 point, 2 green with 3 points, 1 blue with 1 point.

Mk 4 - 1 red slot with 2 slot points, 1 yellow with 1 point, 2 green with 3 points, 2 blue with 2 points.

Mk 5 - 1 red slot with 2 slot points, 1 yellow with 1 point, 3 green with 4 points, 2 blue with 2 points.

Mk 6 - 2 red slot with 3 slot points, 1 yellow with 1 point, 3 green with 5 points, 2 blue with 2 points.

Base Stats[edit | edit source]

MK Health Defence Speed Ship Agility Turret Agility
1 0 DMG (Max: 1.38)
2 (Max: 1.38)
3 0 DMG (Max: 1.42)
4 1900 HP 0 DMG 0.73 (Max: 1.42) 24.8° 30.7°
5 0 DMG (Max: 1.46)
6 (Max: 1.46)
7 (Max: 1.5)

Slots and Slot Points[edit | edit source]

Note: Needs MK1, MK2, MK3, MK5, MK6, and MK7 information.

Strategies[edit | edit source]

Gallery[edit | edit source]

Note: Needs MK7 photo.